
Reducing critique anxiety for art students through asynchronous feedback
Timeline
2 Months
Role
Product and UI/UX Designer
Team
Me!
Tools
Framer
Figma
Claude
Overview
Problem
Goal
Success metrics
Research
What surprised me the most
Finding: students are anxious about starting and receiving feedback
Decision: students need to be given an asynchronous format where they can explore without pressure
Compiling research and assets
First Prototype
From static to interactive with AI
Considerations
Pivots are not setbacks
After a mid way review with a visiting critic I discussed my accessibility challenges with low resources, and was presented another idea of making this a teacher tool instead. I was torn between my original idea and this, and landed on a hybrid solution.
Admin page becomes its own resource
Exhibition day
Real life interactions






Next steps
Constructive criticism builds
After the exhibit I received great feedback from my professors, director, and visiting artist critics on aspects of the project that I could develop further. I was also able to observe how people interact with the product in real time which gave me valuable perspective on how it is being used.
My next steps are to continue to strengthen this project and explore more ways to vibe code unique activities and experiences before launching to my high school's art club!
Outcome
I can't yet comment on instructor feedback metric as I didn't get to interact with everyone who was in the exhibit or there outside of exhibit hours.
Users from the exhibit and college classes engaged with my project for a good part of their class time, so this shows good outcome for the engagement metric.
And also good outcome for the confidence metric, I had a student reach out to me about how it inspired their passion for art. The testimonial can be read below!





